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Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2012.10.16 22:06:00 -
[1] - Quote
I see it this way: It punishes someone for barely surviving an encounter.
I do not support such a mechanic.
If they refuse to take it out, it needs to be present on installations, the MCC and infantry as well so everyone is equally punished. |
Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.10.23 16:16:00 -
[2] - Quote
Quote:[FEEDBACK] Burning armor and damage Update: The threshold when armor begins to burn and take damage has been lowered. Expect future updates of this mechanic to include the use of damage control module to reduce the burn damage.
Are you freaking kidding me? This mechanic just needs to go, not be lessened and require sacrificing a module slot to combat (and not even prevent, it's still apparently going to happen even with the module since it's just reducing the effect?). It doesn't matter how much damage the fire does, the fact that the fire damage is there is what creates problems.
There is no reason for the armor to be burning like that. Why is my armor flammable? Why isn't infantry armor flammable as well? Why should I be punished for barely surviving? Why don't you just give me less base HP if you think my effective HP should be lower?
Seriously, just remove it. Just because other games have that mechanic doesn't mean we need to as well. Don't copy bad ideas for the sake of being like other games, especially when we have actual costs to our vehicles and those other games don't. |
Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.10.23 17:56:00 -
[3] - Quote
Necrodermis wrote:Tiel Syysch wrote: Are you freaking kidding me? This mechanic just needs to go, not be lessened and require sacrificing a module slot to combat (and not even prevent, it's still apparently going to happen even with the module since it's just reducing the effect?). It doesn't matter how much damage the fire does, the fact that the fire damage is there is what creates problems.
There is no reason for the armor to be burning like that. Why is my armor flammable? Why isn't infantry armor flammable as well? Why should I be punished for barely surviving? Why don't you just give me less base HP if you think my effective HP should be lower?
Seriously, just remove it. Just because other games have that mechanic doesn't mean we need to as well. Don't copy bad ideas for the sake of being like other games, especially when we have actual costs to our vehicles and those other games don't.
you sound like a child. you are being punished because you don't take the module to repair your armor. you are also being punished because you allowed yourself to drop below the threshold. run away like the coward you are sooner instead of the last second.
Why does every vehicle need to fit an armor repair to survive? You've just weakened all but active armor fits by eating up that module slot and fitting space.
Why do people need to be punished for dropping below an arbitrary threshold? Why can't people be punished for not dealing enough damage to finish off the vehicle? It works that way with infantry. If 2 tanks go at it, and one kills the other and barely survives, it should also die? It makes no sense.
Not sure what's sounding like a child to you, but feel free to keep insulting people for no reason. It doesn't make your position any stronger. |
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